Overview

While it’s seeds were sown in earlier decades, the 1980s is often considered the starting point of the digital age or the digital revolution. The release of the IBM PC in 1981, computers – previously relegated to labs and other industrial settings –  increasingly became part of households. Meanwhile, companies like Motorola began releasing ear mobile phones and networks, paving the way for the smartphone revolution to come.

In music, digitization offered new sounds, new modes of distribution, and prices cheaper than ever before. Inventions such as the Walkman and VHS player provided new possibilities for music fans – allowing them a level of creativity in developing their own mixtapes and even recording concerts in a way that was impossible in the 1960s and 1960s. The advent of the digital chip allowed synthesizers – previously forbiddingly expensive and unwieldy to all but musical superstars – to become available to a wider range of musicians.

This unit examines the interrelationship between technological advancement, creative expression, and the music industry, and examines how new technologies helped drive new genres and means of experiencing music.

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Lessons

lesson:
Introducing New Wave

Grades: High, Middle
Subjects: General Music

What did Punk Rock provide that opened the door for New Wave acts? And what are some among the defining attributes of New Wave?

lesson:
Sound Waves, Analog Synthesis and Popular Culture

Grades: All Ages, AP/Honors/101, Elementary 4-6, High, Middle
Subjects: CTE, General Music, Science, STEAM

How did synthesizers allow musicians to create new sounds and how did those sounds reflect American culture throughout the 20th century?